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"Where can I
get info on keeping stats for a 15's club team? I need to know where to
get the forms also."
BEKKASHMOM |
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By
Steve
Stout
Lake Norman
(NC) VB Club
In my years of coaching volleyball,
I have observed two facts about play calling. First, players enjoy it,
but secondly, its difficult to get them to do it, particularly since there
is no agreement among systems. The middle calls for a “one,”
which everyone know is a quick hit, but what if the right side hitter
wants a quick set: does he/she call for a 1 as well? To find a system
which could work for younger teams, I studied the various methods for play
calling, especially the rather complicated system employed by the
Olympic teams. That's way beyond most high school teams, so in order
to simply matters, we tried colors (red for an outside high set) , and
even animals (pig for a backset), but how does the setter signal
for a blue frog?
Its obvious that the easiest
method is to use numbers which the setter can communicate by hand signals,
but the setter has only so many fingers and so much time to flash
out a 9 and a five. There's got to be a simpler system, and I’d like
to share one we are using with our Club.
The most standard system of
numbering used worldwide in VB involves the rotation/ serving zones.
Since all first year players learn about zones 1 through 6, why not
use those same numbers for play calling as well? In its simplest form,
the setter signals with 4 fingers, the outside left attacker
responds with a 4, and there it is, easy communication for a high outside
set! The thumb can be used as a shortcut for a 6 (middle backrow attack)
and a fist for a 0 (for whatever you want a zero to be). Using this
method, the setter can call for every play using one hand, if desired;
for example, 3 fingers followed by 1 finger (a 31), would be
a quick middle.
Try this simplest form for
beginning teams:
SET
ZONE
| SETTER’S
FINGER SIGNAL |
HITTER’S
CALLED RESPONSE |
| 1 (Back Right) 1 |
“One” |
| 2 (Front Right) 2 |
“Two" |
| 3 (Front Middle) 3 |
“Three” |
| 4 (Front Left) 4 |
“Four” |
| 5 (Back Left) 5 |
“Five" |
| 6 (Back Middle) Thumb |
“Six" |
Variations can now be easily
added with a second called number and flashed hand signal:
A
QUICK/SHOOT SET
| SETTER'S
FINGER SIGNAL |
HITTER'S
CALLED RESPONSE |
| To Zone 1 (Back Right) 1 & 1 |
“Eleven” |
| To Zone 2 (Front Right) 2 &
1 |
“Twenty-One" |
| To Zone 3 (Front Middle) 3 &
1 |
“Thirty-One” |
| To Zone 4 (Front Left) 4 & 1 |
“Forty-One” |
| To Zone 5 (Back Left) 5 & 1 |
“Fifty-One" |
| To Zone 6 (Back Middle) Thumb &
1 |
“Six-One" |
HIGH
SET
| SETTER'S
FINGER SIGNAL |
HITTER'S
CALLED RESPONSE |
| To Zone 1 (Back Right) 1 & 2 |
"Twelve” |
| To Zone 2 (Front Right) 2 &
2 |
2“Twenty-Two" |
| To Zone 3 (Front Middle) 3 &
2 |
“Thirty-Two” |
| To Zone 4 (Front Left) 4 & 2 |
“Forty-Two” |
| To Zone 5 (Back Left) 5 & 2 |
“Fifty-Two" |
| To Zone 6 (Back Middle) Thumb &
2 |
“Six-Two" |
A slide or set to the right side
of the zone could be a 3 (so a middle
slide would be a 33); a cross could
be 4 (so a 44
would be a set for the front left hitter; a 34
to the middle); and so forth, etc.
This system gives seven variations
to each hitter (using the fist for 0),
which ought to be sufficient to cover just about every conceivable attack
possibility. For more complicated systems, a third hand signal could be
added (so a thumb, a 2, and a fist,
or a called 620, could be really quick
low set to the back row middle between the front middle and right side,
right at that attack line, but then, who gets that specific?
The obvious advantage is that the
players learn the serving zones real well (which they generally hate, since
they have a hard time placing serves), since these become the hitting zones
as well (and what VB player doesn't love to attack-hit?). Using this system,
the setter can signal every set using one hand (opened-closed-opened)
unless he/she wanted to use the right hand for the zone and the left for
the ball placement, and the hitter can respond with a corresponding number
which will be the same on every VB court in the world.
Give it a try, and let me know
how you can improve on it (sostout@juno.com).
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